Friday, December 21, 2012 - 18:00 to 20:00
Free - book below

Join us at this Friday Night GAME Social that will appeal to those of you who like to combine strategy games with... lasers!

Khet is an abstract strategy board game in which two players fire lasers to strike and remove Egyptian-themed game pieces from the board. 
Most of the pieces are mirrored on one or more sides, allowing players to alter the trajectory of the laser beam each time it is fired by changing the position of the playing pieces. When a piece is struck by a laser on a non-mirrored side, it is eliminated from the game. The object is to hit your opponent's pharaoh with a laser, thereby claiming victory, all the while protecting your own king.

Tuesday, December 18, 2012 - 18:00 to 20:00
€5 - prebooking essential

Have you ever wanted to make a video game? Owen Harris, lead game designer from bitSmith games, will bring you through the process of creating a world to explore using Unity3D.

Unity 3 is a game development tool that has been designed to let you focus on creating amazing games.

Tuesday, December 18, 2012 - 18:00 to Friday, December 21, 2012 - 20:00
Free - please RSVP for 6pm Launch on Tuesday Dec 17th

GAME: NEXT, a 4-day showcase of the very latest in gaming technology from Ireland and further afield, will kick off with a special free launch event from 6-7pm on December 18th. The showcase will then be open from December 18-21 and the include the European premiere of the ultimate virtual reality experience Project Holodeck, featuring the revolutionary new virtual reality headset Oculus Rift.

Friday, December 14, 2012 - 18:00 to 20:00

Come and join us at for an evening of roleplaying games of exploration and discovery. We'll be seeking adventure and discovery wherever we can find it!

Thursday, December 13, 2012 - 18:00 to 19:00

Spaces of Possibility: What a Game Designer Learned from an Architect + What an Architect Learned from a Game Designer

As part of the SFI Speaker Series, Science Gallery will host a talk by Eric Zimmerman and Nathalie Pozzi. Collaborating across disciplines, Italian architect Nathalie Pozzi and game designer, entrepreneur, artist, author, and academic Eric Zimmerman have worked together on a series of large-scale game installations, with one of their collaborations, "Interference", being featured in GAME. In this lecture, they share some of their projects and discuss what they have learned from each other's fields.

Thursday, December 13, 2012 - 18:00 to 20:00
Free - book below

Where would a computer game be without the audio? In this hands-on workshop, you will learn how to create and arrange your own tracks, complete with computer game samples, using the latest Ableton Live software. The course is broken up between demonstration and exercises so the skills can bed in. Get experience with music production software and come away with your own unique 'GAME Music'. 

Wednesday, December 12, 2012 - 18:00 to 20:00

The Irish independent game development (indie) area has grown rapidly in Ireland, and we are proud to host an evening with some of our indigenous gaming companies.

If you're interested in getting into the games industry, or how indie game developers work behind the scenes, or even just wondering what indie stands for or what 'an indie' does, come and join us and our local talented independent games companies and play their games while you find out.

Wednesday, December 12, 2012 - 18:00 to 19:30
Free - prebooking essential

In this public forum, Professor Louise Gallagher at TCD will describe a new collaboration with the Regenerative Medicine Institute (REMEDI) at NUI Galway to advance stem cell research on autism.

Tuesday, December 11, 2012 - 18:00 to 20:00

How do you imagine Dublin in 2022? How might we shape Dublin over the next ten years to make it the best city it can be?

Over the last nine-weeks, five teams of designers, architects, engineers, artists, activists and programmers have been coming up with ideas for urban initiatives that could help shape Dublin over the next ten years.

Friday, December 7, 2012 - 18:00 to 19:00
Free for SG Members - RSVP to

Science Gallery Members: join us for mince pies, mulled wine, and some Christmas-themed making on Friday December 7th.  We'll be rockin' around the Christmas tree and kicking off the weekend by making home-made ornaments, nerdy Christmas cards, LED-spinny Christmas trees, and more.

Note - this event is for Science Gallery Members only. Not a Science Gallery Member? Sign up here!

Space is limited, so reserve your spot by emailing

Thursday, December 6, 2012 - 18:00 to 20:00

Interactive Music for Games -  An evening of talks looking at the audio and music of computer games with Mick Kiely and Chanel Summers.

How does music emotionally impact on the player experience?
How we can get the most from the score?
What are the most important considerations during the role of game composition?

Thursday, December 6, 2012 - 18:00 to 19:00

On the 24th of May 2012, an ambitious experiment was launched as part of HAPPY?, our 2012 Lab in the Gallery. The National Happiness Experiment would last for six weeks, enlist 3,309 participants, and would test - via text message - the mood of the nation.

Wednesday, December 5, 2012 - 19:00 to 20:00

As part of the SFI Speaker Series, Science Gallery will host a talk by Phil Campbell (Tomb Raider, James Bond), where he takes as a case-study The Godfather game, which took an established and respected “brand” from fixed media to triple-A interactive.

Saturday, December 1, 2012 - 12:30 to 17:00

QRZar is a free person vs person game using location and QR codes, like a form of laser tag using smartphones. At the start of the game you are given a unique QR code, on a t-shirt or sticker. The aim of the game is to tag as many people as you can using the application which uses your camera. All you need is an Android, iOS or WP7 smartphone with a front-facing camera." 

We'll be running multiple games at 12.30pm, 2pm and 4pm.  Entry is free, or email  for more detals.

Friday, November 30, 2012 - 18:00 to 20:00
Free - book below

Come and join us at for an evening of boardgames of exploration and discovery. From settlement of new continents through developments of empires around the 7 wonders of the world and all the way into space, we'll be seeking adventure and discovery wherever we can find it!

Thursday, November 29, 2012 - 18:30 to 19:30

What inspires you as a designer? In this talk David would like to take you through his A-Z of influences, experiences and projects that have either fired him up or wound him up over the years. 

Some of David's sources of inspiration may be familiar, but there's also some which are surprising, and not strictly related to design at all. If you're a designer, creative, or just interested in design, come along and find out how a variety of unlikely and likely influences can shape your work and design process.

Thursday, November 29, 2012 - 18:00 to 20:00
€5 (Proceeds to Irish Society for Autism)

Jumpers gleam, are you listening,
On Pearse Street, LED's glistening
A beautiful sight,
We're happy tonight.
Making in a winter wonderland.

The holiday favourite Christmas Jumper Make Night returns to the Science Gallery on the 29th of November (6pm-8pm). Relaxed making will be the order of the day, hosted by David McKeown. All things going well, we'll see jumpers even cheesier than that rhyme.

Wednesday, November 28, 2012 - 18:00 to 21:00
Free - book below

As part of euRobotics week, Science Gallery will host an evening of robotics where Ireland’s most exciting roboticists will showcase research to the general public.

Tuesday, November 27, 2012 - 17:30 to 20:00

Is our sun dying? Is it possible to save humanity by re-igniting it with massive bomb? Can the 8 man crew make the journey without losing their minds?

Tuesday, November 27, 2012 - 09:00 to 10:00
Free - book below

You’re invited to ‘Innovating For Our Future’, a live outside broadcast of Newstalk Breakfast with Chris Donoghue and Norah Casey in Science Gallery from 9am on Tuesday 27th November. 

Chris and Norah be performing a special outside broadcast with leaders from the business and technology world on how they can help Ireland recover. 
Friday, November 23, 2012 - 18:00 to 20:00


We're kicking off a series of Friday-night GAME socials with some old-school analogue games, plus a few new ones you've probably never heard of. Come along and learn new tricks with new friends in our cafe over some drinks or food, every Friday up to Christmas. This Friday's social is curated by the Trinity Gamers Soc, and will include:

  • Carcassone
  • Apples to Apples
  • Werewolves of Millers Hollow
  • Magblast
  • Munchkin
  • Kill Dr. Lucky
  • Robo Rally

Wednesday, November 21, 2012 - 18:00 to 20:00

GameCityNights, the monthly after-dark explorations of videogame culture, fuse intimate developer presentations with a relaxed and accessible atmosphere. Speakers will include Martin Hollis, Producer and Director of Goldeneye 007.

In partnership with Edge and sponsored by Maxis’ SimCity, GameCity will bring its imitable style to the very best venues and help create and support communities interested in the cultural and creative, all in celebration of the best the videogame industry has to offer.

Saturday, November 17, 2012 - 12:00 to 18:00

Help us figure out why people play games

Walk-in sessions 12.30, 1.30pm, 2.30pm, 3.30pm, 4.30pm, 5.30pm

Friday, November 16, 2012 - 18:00 to 19:00

Kick off a playful weekend with the creators of Renga-- a game like you've never experienced, with 100 other people! To celebrate the opening of GAME, we're pushing the boundaries and experimenting with the future of play.  The session will last 60 minutes.. Here's a video that gives a glimpse of Renga:

Friday, November 16, 2012 - 13:00 to 14:00

Join the creators of Renga for a lunchtime gaming experience like you've never tried before-- with 100 other people!

To celebrate the opening of GAME, we're pushing the boundaries and experimenting with the future of play.  The session will last 60 minutes, so be on time as we'll start at 1pm, sharp. Here's a video that gives a glimpse of Renga: