22.06.12 – 08.09.12
HACK THE CITY
The future evolution of cities is critically important, as we are becoming an increasingly urban species. Currently more than half of the world’s population lives in towns and cities. This trend is expected to continue. Of the estimated 8 billion people who will live in the world by 2025-2030, 5 billion will live in cities. Yet the majority of our city infrastructures are based on inherited historical layouts and systems.
Consequently, some of the key issues facing our urban centres include increasing population density and proximity, social and individual well-being and environment and resource management, including transport, food and energy needs. Addressing these issues will require radical shifts in governance, thinking and organisation.
The hacker mindset is one which finds ingenious solutions to systemic problems, whereby materials are maximised and systems disassembled and reassembled in order to create new alternatives. We have applied this mindset to the city by bringing together artists, designers, programmers, researchers, activists, community leaders, inventors, businesses and city councils, to address future and current city challenges and needs. Emphasis is placed on hacking for public and common good, on re-engineering our infrastructures for collective benefit by questioning how technology can enable urban centres become socially smart, connected and more viscous. As a result, recurring common threads, which run across the programme focus on connectivity, openness, exchange, public good, autonomy and freedom. The form and structure of the exhibition and programme, from the design to our communication strategies, also reflect these notions. Emphasising ideas of openness and exchange, we have created a fourteen-week programme, which includes gallery-based exhibition and hacklab, idea lab, city-based works, performances, talks, events, interventions and workshops, which not only allow you to learn about hacking, but also actively participate in imagining, appropriating and creating alternatives.
Curators
TERESA DILLON (IE) - Held lecturer positions in Strathclyde, Bristol & Cambridge University, sponsorship of numerous ambitious scientific projects (BBC in the UK and NDRC in Dublin)
LINDA DOYLE (IE) - Professor in the School of Engineering at Trinity College Dublin (TCD) and the Director of CTVR
MICHAEL JOHN GORMAN (IE) - Founding Director of Science Gallery.
JOSH KLEIN (US) - Educate in hacking skills — social systems, computer networks, institutions, consumer hardware, animal behavior and the television industry.
MARTIN KELLY (IE) - key partner at the Venture Capital Group (EMEA) at IBM.
Highlights
Exhibits
Subdivisions that exist within cities, highlighting invisible borders between public and private.
Recent advances in radio and open source software have dramatically reduced such costs,
SubMap focuses on developing a new visualisation methodology that can be used to express factual, location and time-based data in a dynamic way.
Noise is often referred to as unwanted sound, which is characterized by its intensity, frequency, periodicity and duration…
The Sentient City Survival Kit is a collection of artifacts for survival in the
near-future sentient city.
Loitering Theatre uses customised helicopters (the AR.Drone) to fly beyond the normal street view to access and film previously inaccessible and unseen views of the city.
Homestay aims to set up a pilot
network of hosts within Dublin, who can provide accommodation
in their homes for a nominal charge to artists and practitioners taking
part in HACK THE CITY.
A global scale revolution where local, disposable factories
produce hi-tech goods at our very doorstep…
Cube-Cola is an open source soft drink, licensed under the GNU General Public Licence (GPL)…
City is a Playground subverts our daily routines by turning familiar urban infrastructures and markings into new sites for fun and play.
Our cities are made up of materials, surfaces and textures which vibrate and produce possibilities for aesthetic and musical intervention….
The Artvertiser is a software platform for replacing billboard advertisements with artist’s work in real time
A Journey looks into ways that people can build up a personal journey box using their own memories.
The 2.4GHz project, originally developed in 2008, uses a wireless video receiver to hack into wireless surveillance cameras